Version 0.4.1 released


0.4.1

Added

  • Tag icons for almanac.
  • Repair progress animation for Punchton and Thunder Drum.
  • A pop-up to remind the player when a dialog is skipped by Skip Dialogs option.

Modified

  • Large arrows now can be ignited by Hellfire.
  • Large arrows fired by Drivenser and Splitenser's evocation now deal 600 damage instead of 1000.
    • Nightmare can only take up to 600 damage in one hit, so Drivenser's evocation effect is not affected in boss battles of 2-11.
  • Wicked Hermit Zombie now always teleports to the leftmost column regardless of whether it's hypnotised.
  • Moved the tooltip of artifacts in the blueprint selection screen to be above the icon, such that it is no longer blocked by your finger on the touchscreen.
  • Adjusted the layer of post-huge-wave visual effects in level 4-11.
  • Added Gargoyle to I, Zombie level "Mineclear".
  • The evocation of Force Pad now resets the velocity of target monsters.
  • Adjusted the placing and damage sound effects of Hellfire.
  • Adjusted the background texture for command block blueprints.
  • Hellfire's material has been changed to Nether from Stone.
  • Increased the volume height of Mummy Gas by 75%, such that Fire Skeleton Mage's fireballs can ignite it. Also optimized the display range of gas objects.
  • Decreased the attack height of Skeleton Mages and the volume height of ice bolts, such that they can not hit the flying enemies.
  • Improved the color of slow status effect.
  • Adjusted the time points to save user data.

Fixed

  • Items like blueprint, pickaxe or starshard could not be canceled by re-clicking it.
  • Monsters that died within the range of the Shikaisen Staff would be considered completely dead by the level, resulting in the level-clear pickup to be spawned.
  • Killing all enemies before spawners spawned their enemies would instantly generate the level reward.
  • Instant-evocation features could be used on Anvil.
  • Dream Silk could be used on a Magichest which was devouring an enemy.
  • The light range of Totenser's fire breath being incorrect.
  • Totenser’s fire breath being in the wrong direction if mesmerized.
  • Divine shields granted by Emperor Zombie could not block knives nor large arrows.
  • The wrong tag of the "Zombie Scroll" dialog.
  • Trigger tutorial can not be finished while another save file has "swap trigger" option enabled.
  • Pistenser's evocation can not damage mesmerized contraptions.

Files

Windows 115 MB
Version 0.4.1 19 hours ago
Android 137 MB
Version 0.4.1 19 hours ago

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