Version 0.4.5 released


Added

  • A new pause easter egg image.

Modified

  • Hellfires now react with snowballs, large snowballs, wooden balls and ice bolts.
  • Adjusted the color of command block contraptions.
  • Light emitted by Command block contraptions is now white.
  • Changed the material of Hellfire to Netherrack.
  • The Giant will now spawn a zombie for every 0.5 second when it reaches the leftmost in phase 3.
  • Removed the mechanic where Dispensers' attack speed fluctuates randomly in I, Zombie mode.
  • Repainted the texture of Marisa.

Fixed

  • The Giant will not decrease its damage reduction when it reaches the leftmost in phase 3 under hard difficulty.
  • The hot key text will block the starshard panel to be clicked.
  • The held contraption would be placed directly at the finger position when clicking the dialog button to cancel the pause in Android.
  • Command block contraptions cannot be instant-triggered.
  • Punchtons cannot damage enemies that are very close to the rightmost.
  • Punchtons are not be affected by Eye of the Giant for 1 frame after they are just built.
  • Entities which have changed toughness like Imp in I, Zombie or evoked Obsidian will scale toughness again after reloading the level.
  • The increament of attack speed of enemies is unexpectedly high in I, Zombie levels when they have not taken damage for a while.
  • Gargoyle Statue and Spawner has not "Carrier Layer" tag in Almanac.
  • Entity texture in Almanac will be green due to pumpkin carriages' green light if the Almanac is opened in Halloween Endless.
  • Zombie and Leather Cap Zombie no longer appear in later rounds of Endless levels.
  • Enemies appear one wave ahead after every 10 rounds incorrectly, instead of one wave ahead after every 2 rounds in Endless levels.

Files

Windows 145 MB
Version 0.4.5 9 hours ago
Android 116 MB
Version 0.4.5 9 hours ago

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